Taparan consists of a grid of mainly numbered and a few blank tiles. The goal is to collect points by capturing tile values. To capture those values, you select a low valued tile, then select an empty tile that has a higher valued tile in between. The higher value is removed from the grid, added to your score and the low tiles value now occupies the empty tile.
As you play, youll see the benefits of removing certain tiles first. See how many tiles you can capture before you get stuck. Or can you finish leaving the tile labeled 1 remaining?